Class MovableBlock

java.lang.Object
tech.underoaks.coldcase.state.tileContent.TileContent
tech.underoaks.coldcase.state.tileContent.MovableBlock
All Implemented Interfaces:
Cloneable
Direct Known Subclasses:
MovableBlockTranscendent

public class MovableBlock extends TileContent
A TileContent that is able to be moved around the play field. Moving requires a GloveItem
  • Constructor Details

    • MovableBlock

      public MovableBlock()
      Default-Constructor
  • Method Details

    • action

      public boolean action(InteractionChain chain, Interaction interaction) throws GameStateUpdateException
      Description copied from class: TileContent
      Performs the action associated with this TileContent when interacted with.
      Specified by:
      action in class TileContent
      Parameters:
      chain - InteractionChain managing the snapshot.
      interaction - The interaction to trigger.
      Returns:
      True if the action has been taken care of; False otherwise
      Throws:
      GameStateUpdateException - If a GameStateUpdate has failed
    • update

      public boolean update(InteractionChain chain, com.badlogic.gdx.math.Vector2 tilePosition, Interaction interaction, TileContent handler)
      Description copied from class: TileContent
      Updates the state of this TileContent based on interactions.
      Specified by:
      update in class TileContent
      Parameters:
      chain - InteractionChain managing the snapshot.
      tilePosition - The position of the currently selected tile.
      interaction - The interaction that is currently being handled.
      handler - The TileContent that has been handling the interaction so far.
      Returns:
      True if an update has been performed; False otherwise