Package tech.underoaks.coldcase.state.tileContent
package tech.underoaks.coldcase.state.tileContent
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ClassDescriptionA
TileContentthat is initially not player-passable.ATileContentthat is able to unlock a door on the different client.AItemObjectthat can be picked up by the player.TheTileContentthat needs to be reached by both players to complete a level.HoleTest Class Represents a hole on the tile grid that can interact with movable blocks.A tile content that represents an invisible wall.GenericTileContentthat is the Base of every Item that can be used in the Game.ATileContentthat is able to be moved around the play field.Transcendent Version ofMovableBlockthat gets synced between both clientsTheTileContentrepresenting the Player on the playing field.ThePortalObjectclass represents a portal within the game world that allows the player to send an item to the other player through the portal.Represents a test content that can be placed on a tile.Test-ItemTest-ItemTheTileContentclass represents the content that can be placed on aTile.Enum representing different types of tile contents.Test Block for transcendent interactionsATileContentthat displays text on the Map.The different ways the text can be shifted and tilted.Exception thrown when a GameStateUpdate fails.Enum representing the visibility state of a TileContent.Represents a wall that blocks movement on a tile.